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100 lines
3.9 KiB
Markdown
100 lines
3.9 KiB
Markdown
<p align="center">
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<img width="250" height="250" src="https://raw.githubusercontent.com/codetheweb/muse/master/.github/logo.png">
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</p>
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🚨: v1.0.0 was a breaking change. Please take a look at the [release notes](https://github.com/codetheweb/muse/releases/tag/v1.0.0) for upgrade instructions
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------
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Muse is a **highly-opinionated midwestern self-hosted** Discord music bot **that doesn't suck**. It's made for small to medium-sized Discord servers/guilds (think about a group the size of you, your friends, and your friend's friends).
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![Hero graphic](.github/hero.png)
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## Features
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- 🎥 Livestreams
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- ⏩ Seeking within a song/video
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- 💾 Local caching for better performance
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- 📋 No vote-to-skip - this is anarchy, not a democracy
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- ↔️ Autoconverts playlists / artists / albums / songs from Spotify
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- ↗️ Users can add custom shortcuts (aliases)
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- 1️⃣ Muse instance supports multiple guilds
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- ✍️ Written in TypeScript, easily extendable
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- ❤️ Loyal Packers fan
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## Running
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Muse is written in TypeScript. You can either run Muse with Docker (recommended) or directly with Node.js. Both methods require API keys passed in as environment variables:
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- `DISCORD_TOKEN` can be acquired [here](https://discordapp.com/developers/applications) by creating a 'New Application', then going to 'Bot'.
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- `SPOTIFY_CLIENT_ID` and `SPOTIFY_CLIENT_SECRET` can be acquired [here](https://developer.spotify.com/dashboard/applications) with 'Create a Client ID'.
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- `YOUTUBE_API_KEY` can be acquired by [creating a new project](https://console.developers.google.com) in Google's Developer Console, enabling the YouTube API, and creating an API key under credentials.
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Muse will log a URL when run. Open this URL in a browser to invite Muse to your server. Muse will DM the server owner after it's added with setup instructions.
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A 64-bit OS is required to run Muse.
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### Versioning
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The `master` branch acts as the developing / bleeding edge branch and is not guaranteed to be stable.
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When running a production instance, I recommend that you use the [latest release](https://github.com/codetheweb/muse/releases/).
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### 🐳 Docker
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There are a variety of image tags available:
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- `:2`: versions >= 2.0.0
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- `:2.1`: versions >= 2.1.0 and < 2.2.0
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- `:2.1.1`: an exact version specifier
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- `:latest`: whatever the latest version is
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(Replace empty config strings with correct values.)
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```bash
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docker run -it -v "$(pwd)/data":/data -e DISCORD_TOKEN='' -e SPOTIFY_CLIENT_ID='' -e SPOTIFY_CLIENT_SECRET='' -e YOUTUBE_API_KEY='' codetheweb/muse:latest
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```
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This starts Muse and creates a data directory in your current directory.
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**Docker Compose**:
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```yaml
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version: '3.4'
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services:
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muse:
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image: codetheweb/muse:latest
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restart: always
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volumes:
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- ./muse:/data
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environment:
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- DISCORD_TOKEN=
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- YOUTUBE_API_KEY=
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- SPOTIFY_CLIENT_ID=
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- SPOTIFY_CLIENT_SECRET=
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```
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### Node.js
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**Prerequisites**: Node.js, ffmpeg
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1. `git clone https://github.com/codetheweb/muse.git && cd muse`
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2. Copy `.env.example` to `.env` and populate with values
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3. I recommend checking out a tagged release with `git checkout v[latest release]`
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4. `yarn install` (or `npm i`)
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5. `yarn build` (or `npm run build`)
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6. `yarn start` (or `npm run start`)
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**Note**: if you're on Windows, you may need to manually set the ffmpeg path. See [#345](https://github.com/codetheweb/muse/issues/345) for details.
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## ⚙️ Additional configuration (advanced)
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### Cache
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By default, Muse limits the total cache size to around 2 GB. If you want to change this, set the environment variable `CACHE_LIMIT`. For example, `CACHE_LIMIT=512MB` or `CACHE_LIMIT=10GB`.
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### Bot-wide commands
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If you have Muse running in a lot of guilds (10+) you may want to switch to registering commands bot-wide rather than for each guild. (The downside to this is that command updates can take up to an hour to propagate.) To do this, set the environment variable `REGISTER_COMMANDS_ON_BOT` to `true`.
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