muse/src/commands/pause.ts
2022-01-19 13:46:32 -06:00

38 lines
1.1 KiB
TypeScript

import {CommandInteraction} from 'discord.js';
import {SlashCommandBuilder} from '@discordjs/builders';
import {TYPES} from '../types.js';
import {inject, injectable} from 'inversify';
import PlayerManager from '../managers/player.js';
import {STATUS} from '../services/player.js';
import errorMsg from '../utils/error-msg.js';
import Command from '.';
@injectable()
export default class implements Command {
public readonly slashCommand = new SlashCommandBuilder()
.setName('pause')
.setDescription('pauses the current song');
public requiresVC = true;
private readonly playerManager: PlayerManager;
constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
this.playerManager = playerManager;
}
public async execute(interaction: CommandInteraction) {
const player = this.playerManager.get(interaction.guild!.id);
if (player.status !== STATUS.PLAYING) {
await interaction.reply({
content: errorMsg('not currently playing'),
ephemeral: true,
});
return;
}
player.pause();
await interaction.reply('the stop-and-go light is now red');
}
}