mirror of
https://github.com/BluemediaGER/muse.git
synced 2024-11-09 19:55:28 +01:00
f5149dfaba
Also: removes the -re ffmpeg option. If this option is passed, ffmpeg won't write to fs-capacitor (and the cache file) as fast as possible. In other words, the cache file won't finish writing until the entire stream has been played.
76 lines
3.2 KiB
Markdown
76 lines
3.2 KiB
Markdown
<p align="center">
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<img width="250" height="250" src="https://raw.githubusercontent.com/codetheweb/muse/master/.github/logo.png">
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</p>
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Muse is a **highly-opinionated midwestern self-hosted** Discord music bot **that doesn't suck**. It's made for small to medium-sized Discord servers/guilds (think about a group the size of you, your friends, and your friend's friends).
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### Features
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- 🎥 Livestreams
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- ⏩ Seeking within a song/video
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- 💾 Local caching for better performance
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- 📋 No vote-to-skip - this is anarchy, not a democracy
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- ↔️ Autoconverts playlists / artists / albums / songs from Spotify
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- ↗️ Users can add custom shortcuts (aliases)
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- 1️⃣ Muse instance supports multiple guilds
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- ✍️ Written in TypeScript, easily extendable
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- ❤️ Loyal Packers fan
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### Design Philosophy
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I believe it makes much more sense to let Discord handle user permissions (whenever possible) rather than building them into a bot and adding additional complexity. Instead of only allowing users with a certain role to control Muse, Muse allows anyone who has access to its bound channel to control it. Instead of specifying the owner as a user ID in the config, Muse simply looks at the guild owner.
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### Running
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Muse is written in TypeScript. You can either run Muse with Docker (recommended) or directly with Node.js. Both methods require API keys passed in as environment variables:
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- `DISCORD_TOKEN` can be acquired [here](https://discordapp.com/developers/applications) by creating a 'New Application', then going to 'Bot'.
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- `SPOTIFY_CLIENT_ID` and `SPOTIFY_CLIENT_SECRET` can be acquired [here](https://developer.spotify.com/dashboard/applications) with 'Create a Client ID'.
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- `YOUTUBE_API_KEY` can be acquired by [creating a new project](https://console.developers.google.com) in Google's Developer Console, enabling the YouTube API, and creating an API key under credentials.
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Muse will log a URL when run. Open this URL in a browser to invite Muse to your server. Muse will DM the server owner after it's added with setup instructions.
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#### Docker
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(Replace empty config strings with correct values.)
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```bash
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docker run -it -v "$(pwd)/data":/data -e DISCORD_TOKEN='' -e SPOTIFY_CLIENT_ID='' -e SPOTIFY_CLIENT_SECRET='' -e YOUTUBE_API_KEY='' codetheweb/muse
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```
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This starts Muse and creates a data directory in your current directory.
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**Docker Compose**:
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```yaml
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version: '3.4'
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services:
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muse:
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image: codetheweb/muse
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restart: always
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volumes:
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- ./muse:/data
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environment:
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- DISCORD_TOKEN=
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- YOUTUBE_API_KEY=
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- SPOTIFY_CLIENT_ID=
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- SPOTIFY_CLIENT_SECRET=
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```
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#### Node.js
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**Prerequisites**: Node.js, ffmpeg
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1. `git clone https://github.com/codetheweb/muse.git && cd muse`
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2. Copy `.env.example` to `.env` and populate with values
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3. `yarn install` (or `npm i`)
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4. `yarn build` (or `npm run build`)
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5. `yarn start` (or `npm run start`)
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**Note**: if you're on Windows, you may need to manually set the ffmpeg path. See [#345](https://github.com/codetheweb/muse/issues/345) for details.
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#### Advanced
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By default, Muse limits the total cache size to around 2 GB. If you want to change this, set the environment variable `CACHE_LIMIT`. For example, `CACHE_LIMIT=512MB` or `CACHE_LIMIT=10GB`.
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