muse/src/commands/fseek.ts
2020-03-16 22:12:02 -05:00

51 lines
1.5 KiB
TypeScript

import {Message, TextChannel} from 'discord.js';
import {TYPES} from '../types';
import {inject, injectable} from 'inversify';
import PlayerManager from '../managers/player';
import QueueManager from '../managers/queue';
import LoadingMessage from '../utils/loading-message';
import Command from '.';
@injectable()
export default class implements Command {
public name = 'fseek';
public examples = [
['fseek 10', 'skips forward in current song by 10 seconds']
];
private readonly playerManager: PlayerManager;
private readonly queueManager: QueueManager;
constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager, @inject(TYPES.Managers.Queue) queueManager: QueueManager) {
this.playerManager = playerManager;
this.queueManager = queueManager;
}
public async execute(msg: Message, args: string []): Promise<void> {
const queue = this.queueManager.get(msg.guild!.id);
if (queue.get().length === 0) {
await msg.channel.send('nothing is playing');
return;
}
if (queue.get()[0].isLive) {
await msg.channel.send('can\'t seek in a livestream');
return;
}
const seekTime = parseInt(args[0], 10);
const loading = new LoadingMessage(msg.channel as TextChannel, 'hold on a sec');
await loading.start();
try {
await this.playerManager.get(msg.guild!.id).forwardSeek(seekTime);
await loading.stop('seeked');
} catch (_) {
await loading.stop('error somewhere');
}
}
}