muse/src/services/player.ts
2020-03-27 18:28:50 -05:00

441 lines
11 KiB
TypeScript

import {VoiceConnection, VoiceChannel, StreamDispatcher} from 'discord.js';
import {promises as fs, createWriteStream} from 'fs';
import {Readable, PassThrough} from 'stream';
import path from 'path';
import hasha from 'hasha';
import ytdl from 'ytdl-core';
import {WriteStream} from 'fs-capacitor';
import ffmpeg from 'fluent-ffmpeg';
import shuffle from 'array-shuffle';
export interface QueuedPlaylist {
title: string;
source: string;
}
export interface QueuedSong {
title: string;
artist: string;
url: string;
length: number;
playlist: QueuedPlaylist | null;
isLive: boolean;
}
export enum STATUS {
PLAYING,
PAUSED
}
export default class {
public status = STATUS.PAUSED;
public voiceConnection: VoiceConnection | null = null;
private queue: QueuedSong[] = [];
private queuePosition = 0;
private readonly cacheDir: string;
private dispatcher: StreamDispatcher | null = null;
private nowPlaying: QueuedSong | null = null;
private playPositionInterval: NodeJS.Timeout | undefined;
private lastSongURL = '';
private positionInSeconds = 0;
constructor(cacheDir: string) {
this.cacheDir = cacheDir;
}
async connect(channel: VoiceChannel): Promise<void> {
const conn = await channel.join();
this.voiceConnection = conn;
}
disconnect(breakConnection = true): void {
if (this.voiceConnection) {
if (this.status === STATUS.PLAYING) {
this.pause();
}
if (breakConnection) {
this.voiceConnection.disconnect();
}
this.voiceConnection = null;
this.dispatcher = null;
}
}
async seek(positionSeconds: number): Promise<void> {
this.status = STATUS.PAUSED;
if (this.voiceConnection === null) {
throw new Error('Not connected to a voice channel.');
}
const currentSong = this.getCurrent();
if (!currentSong) {
throw new Error('No song currently playing');
}
if (positionSeconds > currentSong.length) {
throw new Error('Seek position is outside the range of the song.');
}
const stream = await this.getStream(currentSong.url, {seek: positionSeconds});
this.dispatcher = this.voiceConnection.play(stream, {type: 'webm/opus'});
this.attachListeners();
this.startTrackingPosition(positionSeconds);
this.status = STATUS.PLAYING;
}
async forwardSeek(positionSeconds: number): Promise<void> {
return this.seek(this.positionInSeconds + positionSeconds);
}
getPosition(): number {
return this.positionInSeconds;
}
async play(): Promise<void> {
if (this.voiceConnection === null) {
throw new Error('Not connected to a voice channel.');
}
const currentSong = this.getCurrent();
if (!currentSong) {
throw new Error('Queue empty.');
}
// Resume from paused state
if (this.status === STATUS.PAUSED && currentSong.url === this.nowPlaying?.url) {
if (this.dispatcher) {
this.dispatcher.resume();
this.status = STATUS.PLAYING;
this.startTrackingPosition();
return;
}
// Was disconnected, need to recreate stream
if (!currentSong.isLive) {
return this.seek(this.getPosition());
}
}
try {
const stream = await this.getStream(currentSong.url);
this.dispatcher = this.voiceConnection.play(stream, {type: 'webm/opus'});
this.attachListeners();
this.status = STATUS.PLAYING;
this.nowPlaying = currentSong;
if (currentSong.url === this.lastSongURL) {
this.startTrackingPosition();
} else {
// Reset position counter
this.startTrackingPosition(0);
this.lastSongURL = currentSong.url;
}
} catch (error) {
this.removeCurrent();
throw error;
}
}
pause(): void {
if (this.status !== STATUS.PLAYING) {
throw new Error('Not currently playing.');
}
this.status = STATUS.PAUSED;
if (this.dispatcher) {
this.dispatcher.pause();
}
this.stopTrackingPosition();
}
async forward(): Promise<void> {
this.manualForward();
try {
if (this.getCurrent() && this.status !== STATUS.PAUSED) {
await this.play();
} else {
this.status = STATUS.PAUSED;
this.disconnect();
}
} catch (error) {
this.queuePosition--;
throw error;
}
}
manualForward(): void {
if (this.queuePosition < this.queue.length) {
this.queuePosition++;
this.positionInSeconds = 0;
this.stopTrackingPosition();
} else {
throw new Error('No songs in queue to forward to.');
}
}
async back(): Promise<void> {
if (this.queuePosition - 1 >= 0) {
this.queuePosition--;
this.positionInSeconds = 0;
this.stopTrackingPosition();
if (this.status !== STATUS.PAUSED) {
await this.play();
}
} else {
throw new Error('No songs in queue to go back to.');
}
}
getCurrent(): QueuedSong | null {
if (this.queue[this.queuePosition]) {
return this.queue[this.queuePosition];
}
return null;
}
getQueue(): QueuedSong[] {
return this.queue.slice(this.queuePosition + 1);
}
add(song: QueuedSong, {immediate = false} = {}): void {
if (song.playlist) {
// Add to end of queue
this.queue.push(song);
} else {
// Not from playlist, add immediately
let insertAt = this.queuePosition + 1;
if (!immediate) {
// Loop until playlist song
this.queue.some(song => {
if (song.playlist) {
return true;
}
insertAt++;
return false;
});
}
this.queue = [...this.queue.slice(0, insertAt), song, ...this.queue.slice(insertAt)];
}
}
shuffle(): void {
const shuffledSongs = shuffle(this.queue.slice(this.queuePosition + 1));
this.queue = [...this.queue.slice(0, this.queuePosition + 1), ...shuffledSongs];
}
clear(): void {
const newQueue = [];
// Don't clear curently playing song
const current = this.getCurrent();
if (current) {
newQueue.push(current);
}
this.queuePosition = 0;
this.queue = newQueue;
}
removeCurrent(): void {
this.queue = [...this.queue.slice(0, this.queuePosition), ...this.queue.slice(this.queuePosition + 1)];
}
queueSize(): number {
return this.getQueue().length;
}
isQueueEmpty(): boolean {
return this.queueSize() === 0;
}
private getCachedPath(url: string): string {
return path.join(this.cacheDir, hasha(url));
}
private getCachedPathTemp(url: string): string {
return path.join(this.cacheDir, 'tmp', hasha(url));
}
private async isCached(url: string): Promise<boolean> {
try {
await fs.access(this.getCachedPath(url));
return true;
} catch (_) {
return false;
}
}
private async getStream(url: string, options: {seek?: number} = {}): Promise<Readable> {
const cachedPath = this.getCachedPath(url);
let ffmpegInput = '';
const ffmpegInputOptions: string[] = [];
let shouldCacheVideo = false;
let format: ytdl.videoFormat | undefined;
if (await this.isCached(url)) {
ffmpegInput = cachedPath;
if (options.seek) {
ffmpegInputOptions.push('-ss', options.seek.toString());
}
} else {
// Not yet cached, must download
const info = await ytdl.getInfo(url);
const {formats} = info;
const filter = (format: ytdl.videoFormat): boolean => format.codecs === 'opus' && format.container === 'webm' && format.audioSampleRate !== undefined && parseInt(format.audioSampleRate, 10) === 48000;
format = formats.find(filter);
const nextBestFormat = (formats: ytdl.videoFormat[]): ytdl.videoFormat | undefined => {
if (formats[0].live) {
formats = formats.sort((a, b) => (b as unknown as {audioBitrate: number}).audioBitrate - (a as unknown as {audioBitrate: number}).audioBitrate); // Bad typings
return formats.find(format => [128, 127, 120, 96, 95, 94, 93].includes(parseInt(format.itag as unknown as string, 10))); // Bad typings
}
formats = formats
.filter(format => format.averageBitrate)
.sort((a, b) => b.averageBitrate - a.averageBitrate);
return formats.find(format => !format.bitrate) ?? formats[0];
};
if (!format) {
format = nextBestFormat(info.formats);
if (!format) {
// If still no format is found, throw
throw new Error('Can\'t find suitable format.');
}
}
ffmpegInput = format.url;
// Don't cache livestreams or long videos
const MAX_CACHE_LENGTH_SECONDS = 30 * 60; // 30 minutes
shouldCacheVideo = !info.player_response.videoDetails.isLiveContent && parseInt(info.length_seconds, 10) < MAX_CACHE_LENGTH_SECONDS && !options.seek;
ffmpegInputOptions.push(...[
'-reconnect',
'1',
'-reconnect_streamed',
'1',
'-reconnect_delay_max',
'5'
]);
if (options.seek) {
// Fudge seek position since FFMPEG doesn't do a great job
ffmpegInputOptions.push('-ss', (options.seek + 7).toString());
}
}
// Create stream and pipe to capacitor
return new Promise((resolve, reject) => {
const youtubeStream = ffmpeg(ffmpegInput)
.inputOptions(ffmpegInputOptions)
.noVideo()
.audioCodec('libopus')
.outputFormat('webm')
.on('error', error => {
console.error(error);
reject(error);
})
.pipe() as PassThrough;
const capacitor = new WriteStream();
youtubeStream.pipe(capacitor);
// Cache video if necessary
if (shouldCacheVideo) {
const cacheTempPath = this.getCachedPathTemp(url);
const cacheStream = createWriteStream(cacheTempPath);
cacheStream.on('finish', async () => {
// Only move if size is non-zero (may have errored out)
const stats = await fs.stat(cacheTempPath);
if (stats.size !== 0) {
await fs.rename(cacheTempPath, cachedPath);
}
});
capacitor.createReadStream().pipe(cacheStream);
}
resolve(capacitor.createReadStream());
});
}
private startTrackingPosition(initalPosition?: number): void {
if (initalPosition !== undefined) {
this.positionInSeconds = initalPosition;
}
if (this.playPositionInterval) {
clearInterval(this.playPositionInterval);
}
this.playPositionInterval = setInterval(() => {
this.positionInSeconds++;
}, 1000);
}
private stopTrackingPosition(): void {
if (this.playPositionInterval) {
clearInterval(this.playPositionInterval);
}
}
private attachListeners(): void {
if (!this.voiceConnection) {
return;
}
this.voiceConnection.on('disconnect', this.onVoiceConnectionDisconnect.bind(this));
if (!this.dispatcher) {
return;
}
this.dispatcher.on('speaking', this.onVoiceConnectionSpeaking.bind(this));
}
private onVoiceConnectionDisconnect(): void {
this.disconnect(false);
}
private async onVoiceConnectionSpeaking(isSpeaking: boolean): Promise<void> {
// Automatically advance queued song at end
if (!isSpeaking && this.status === STATUS.PLAYING) {
await this.forward();
}
}
}