muse/src/commands/play.ts

180 lines
5.7 KiB
TypeScript

import {CommandInteraction, GuildMember} from 'discord.js';
import {URL} from 'url';
import {Except} from 'type-fest';
import {SlashCommandBuilder} from '@discordjs/builders';
import {inject, injectable} from 'inversify';
import Command from '.';
import {TYPES} from '../types.js';
import {QueuedSong, STATUS} from '../services/player.js';
import PlayerManager from '../managers/player.js';
import {getMostPopularVoiceChannel, getMemberVoiceChannel} from '../utils/channels.js';
import errorMsg from '../utils/error-msg.js';
import GetSongs from '../services/get-songs.js';
import Settings from '../models/settings.js';
@injectable()
export default class implements Command {
public readonly slashCommand = new SlashCommandBuilder()
.setName('play')
// TODO: make sure verb tense is consistent between all command descriptions
.setDescription('play a song or resume playback')
.addStringOption(option => option
.setName('query')
.setDescription('YouTube URL, Spotify URL, or search query'))
.addBooleanOption(option => option
.setName('immediate')
.setDescription('adds track to the front of the queue'));
public requiresVC = true;
private readonly playerManager: PlayerManager;
private readonly getSongs: GetSongs;
constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager, @inject(TYPES.Services.GetSongs) getSongs: GetSongs) {
this.playerManager = playerManager;
this.getSongs = getSongs;
}
// eslint-disable-next-line complexity
public async executeFromInteraction(interaction: CommandInteraction): Promise<void> {
const [targetVoiceChannel] = getMemberVoiceChannel(interaction.member as GuildMember) ?? getMostPopularVoiceChannel(interaction.guild!);
const settings = await Settings.findByPk(interaction.guild!.id);
const {playlistLimit} = settings!;
const player = this.playerManager.get(interaction.guild!.id);
const wasPlayingSong = player.getCurrent() !== null;
const query = interaction.options.getString('query');
if (!query) {
if (player.status === STATUS.PLAYING) {
await interaction.reply({content: errorMsg('already playing, give me a song name'), ephemeral: true});
return;
}
// Must be resuming play
if (!wasPlayingSong) {
await interaction.reply({content: errorMsg('nothing to play'), ephemeral: true});
return;
}
await player.connect(targetVoiceChannel);
await player.play();
await interaction.reply('the stop-and-go light is now green');
return;
}
const addToFrontOfQueue = interaction.options.getBoolean('immediate');
const newSongs: Array<Except<QueuedSong, 'addedInChannelId'>> = [];
let extraMsg = '';
await interaction.deferReply();
// Test if it's a complete URL
try {
const url = new URL(query);
const YOUTUBE_HOSTS = [
'www.youtube.com',
'youtu.be',
'youtube.com',
'music.youtube.com',
'www.music.youtube.com',
];
if (YOUTUBE_HOSTS.includes(url.host)) {
// YouTube source
if (url.searchParams.get('list')) {
// YouTube playlist
newSongs.push(...await this.getSongs.youtubePlaylist(url.searchParams.get('list')!));
} else {
// Single video
const song = await this.getSongs.youtubeVideo(url.href);
if (song) {
newSongs.push(song);
} else {
await interaction.editReply(errorMsg('that doesn\'t exist'));
return;
}
}
} else if (url.protocol === 'spotify:' || url.host === 'open.spotify.com') {
const [convertedSongs, nSongsNotFound, totalSongs] = await this.getSongs.spotifySource(query, playlistLimit);
if (totalSongs > playlistLimit) {
extraMsg = `a random sample of ${playlistLimit} songs was taken`;
}
if (totalSongs > playlistLimit && nSongsNotFound !== 0) {
extraMsg += ' and ';
}
if (nSongsNotFound !== 0) {
if (nSongsNotFound === 1) {
extraMsg += '1 song was not found';
} else {
extraMsg += `${nSongsNotFound.toString()} songs were not found`;
}
}
newSongs.push(...convertedSongs);
}
} catch (_: unknown) {
// Not a URL, must search YouTube
const song = await this.getSongs.youtubeVideoSearch(query);
if (song) {
newSongs.push(song);
} else {
await interaction.editReply(errorMsg('that doesn\'t exist'));
return;
}
}
if (newSongs.length === 0) {
await interaction.editReply(errorMsg('no songs found'));
return;
}
newSongs.forEach(song => {
player.add({...song, addedInChannelId: interaction.channel?.id}, {immediate: addToFrontOfQueue ?? false});
});
const firstSong = newSongs[0];
let statusMsg = '';
if (player.voiceConnection === null) {
await player.connect(targetVoiceChannel);
// Resume / start playback
await player.play();
if (wasPlayingSong) {
statusMsg = 'resuming playback';
}
}
// Build response message
if (statusMsg !== '') {
if (extraMsg === '') {
extraMsg = statusMsg;
} else {
extraMsg = `${statusMsg}, ${extraMsg}`;
}
}
if (extraMsg !== '') {
extraMsg = ` (${extraMsg})`;
}
if (newSongs.length === 1) {
await interaction.editReply(`u betcha, **${firstSong.title}** added to the${addToFrontOfQueue ? ' front of the' : ''} queue${extraMsg}`);
} else {
await interaction.editReply(`u betcha, **${firstSong.title}** and ${newSongs.length - 1} other songs were added to the queue${extraMsg}`);
}
}
}