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33 lines
984 B
TypeScript
33 lines
984 B
TypeScript
import {ChatInputCommandInteraction} from 'discord.js';
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import {TYPES} from '../types.js';
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import {inject, injectable} from 'inversify';
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import PlayerManager from '../managers/player.js';
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import Command from './index.js';
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import {SlashCommandBuilder} from '@discordjs/builders';
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@injectable()
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export default class implements Command {
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public readonly slashCommand = new SlashCommandBuilder()
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.setName('shuffle')
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.setDescription('shuffle the current queue');
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public requiresVC = true;
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private readonly playerManager: PlayerManager;
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constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
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this.playerManager = playerManager;
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}
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public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
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const player = this.playerManager.get(interaction.guild!.id);
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if (player.isQueueEmpty()) {
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throw new Error('not enough songs to shuffle');
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}
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player.shuffle();
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await interaction.reply('shuffled');
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}
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}
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