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37 lines
1.1 KiB
TypeScript
37 lines
1.1 KiB
TypeScript
import {CommandInteraction} from 'discord.js';
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import {TYPES} from '../types.js';
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import {inject, injectable} from 'inversify';
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import PlayerManager from '../managers/player.js';
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import errorMsg from '../utils/error-msg.js';
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import Command from '.';
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import {SlashCommandBuilder} from '@discordjs/builders';
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@injectable()
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export default class implements Command {
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public readonly slashCommand = new SlashCommandBuilder()
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.setName('unskip')
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.setDescription('goes back in the queue by one song');
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public requiresVC = true;
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private readonly playerManager: PlayerManager;
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constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
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this.playerManager = playerManager;
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}
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public async execute(interaction: CommandInteraction): Promise<void> {
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const player = this.playerManager.get(interaction.guild!.id);
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try {
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await player.back();
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await interaction.reply('back \'er up\'');
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} catch (_: unknown) {
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await interaction.reply({
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content: errorMsg('no song to go back to'),
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ephemeral: true,
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});
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}
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}
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}
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