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Migrate fseek command
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@ -1,18 +1,21 @@
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import {Message, TextChannel} from 'discord.js';
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import {CommandInteraction} from 'discord.js';
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import {SlashCommandBuilder} from '@discordjs/builders';
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import {TYPES} from '../types.js';
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import {inject, injectable} from 'inversify';
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import PlayerManager from '../managers/player.js';
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import LoadingMessage from '../utils/loading-message.js';
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import errorMsg from '../utils/error-msg.js';
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import Command from '.';
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import {prettyTime} from '../utils/time.js';
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@injectable()
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export default class implements Command {
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public name = 'fseek';
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public aliases = [];
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public examples = [
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['fseek 10', 'skips forward in current song by 10 seconds'],
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];
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public readonly slashCommand = new SlashCommandBuilder()
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.setName('fseek')
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.setDescription('seek forward in the current song')
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.addNumberOption(option => option
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.setName('seconds')
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.setDescription('the number of seconds to skip forward')
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.setRequired(true));
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public requiresVC = true;
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@ -22,38 +25,54 @@ export default class implements Command {
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this.playerManager = playerManager;
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}
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public async execute(msg: Message, args: string []): Promise<void> {
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const player = this.playerManager.get(msg.guild!.id);
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public async executeFromInteraction(interaction: CommandInteraction): Promise<void> {
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const player = this.playerManager.get(interaction.guild!.id);
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const currentSong = player.getCurrent();
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if (!currentSong) {
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await msg.channel.send(errorMsg('nothing is playing'));
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await interaction.reply({
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content: errorMsg('nothing is playing'),
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ephemeral: true,
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});
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return;
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}
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if (currentSong.isLive) {
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await msg.channel.send(errorMsg('can\'t seek in a livestream'));
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await interaction.reply({
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content: errorMsg('can\'t seek in a livestream'),
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ephemeral: true,
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});
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return;
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}
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const seekTime = parseInt(args[0], 10);
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const seekTime = interaction.options.getNumber('seconds');
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if (!seekTime) {
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await interaction.reply({
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content: errorMsg('missing number of seconds to seek'),
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ephemeral: true,
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});
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return;
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}
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if (seekTime + player.getPosition() > currentSong.length) {
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await msg.channel.send(errorMsg('can\'t seek past the end of the song'));
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await interaction.reply({
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content: errorMsg('can\'t seek past the end of the song'),
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ephemeral: true,
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});
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return;
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}
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const loading = new LoadingMessage(msg.channel as TextChannel);
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await Promise.all([
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player.forwardSeek(seekTime),
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interaction.deferReply(),
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]);
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await loading.start();
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try {
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await player.forwardSeek(seekTime);
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await loading.stop();
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} catch (error: unknown) {
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await loading.stop(errorMsg(error as Error));
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}
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await interaction.editReply(`👍 seeked to ${prettyTime(player.getPosition())}`);
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}
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}
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