Merge Player and Queue services

This commit is contained in:
Max Isom 2020-03-20 20:47:04 -05:00
parent 646f030781
commit 9c91ce1a13
21 changed files with 236 additions and 255 deletions

View file

@ -6,7 +6,21 @@ import hasha from 'hasha';
import ytdl from 'ytdl-core';
import {WriteStream} from 'fs-capacitor';
import ffmpeg from 'fluent-ffmpeg';
import Queue, {QueuedSong} from './queue';
import shuffle from 'array-shuffle';
export interface QueuedPlaylist {
title: string;
source: string;
}
export interface QueuedSong {
title: string;
artist: string;
url: string;
length: number;
playlist: QueuedPlaylist | null;
isLive: boolean;
}
export enum STATUS {
PLAYING,
@ -16,7 +30,8 @@ export enum STATUS {
export default class {
public status = STATUS.PAUSED;
public voiceConnection: VoiceConnection | null = null;
private readonly queue: Queue;
private queue: QueuedSong[] = [];
private queuePosition = 0;
private readonly cacheDir: string;
private dispatcher: StreamDispatcher | null = null;
private nowPlaying: QueuedSong | null = null;
@ -25,8 +40,7 @@ export default class {
private positionInSeconds = 0;
constructor(queue: Queue, cacheDir: string) {
this.queue = queue;
constructor(cacheDir: string) {
this.cacheDir = cacheDir;
}
@ -58,7 +72,7 @@ export default class {
throw new Error('Not connected to a voice channel.');
}
const currentSong = this.queue.getCurrent();
const currentSong = this.getCurrent();
if (!currentSong) {
throw new Error('No song currently playing');
@ -90,14 +104,14 @@ export default class {
throw new Error('Not connected to a voice channel.');
}
const currentSong = this.queue.getCurrent();
const currentSong = this.getCurrent();
if (!currentSong) {
throw new Error('Queue empty.');
}
// Resume from paused state
if (this.status === STATUS.PAUSED && this.getPosition() !== 0 && currentSong.url === this.nowPlaying?.url) {
if (this.status === STATUS.PAUSED && currentSong.url === this.nowPlaying?.url) {
if (this.dispatcher) {
this.dispatcher.resume();
this.status = STATUS.PLAYING;
@ -109,20 +123,25 @@ export default class {
return this.seek(this.getPosition());
}
const stream = await this.getStream(currentSong.url);
this.dispatcher = this.voiceConnection.play(stream, {type: 'webm/opus'});
try {
const stream = await this.getStream(currentSong.url);
this.dispatcher = this.voiceConnection.play(stream, {type: 'webm/opus'});
this.attachListeners();
this.attachListeners();
this.status = STATUS.PLAYING;
this.nowPlaying = currentSong;
this.status = STATUS.PLAYING;
this.nowPlaying = currentSong;
if (currentSong.url === this.lastSongURL) {
this.startTrackingPosition();
} else {
// Reset position counter
this.startTrackingPosition(0);
this.lastSongURL = currentSong.url;
if (currentSong.url === this.lastSongURL) {
this.startTrackingPosition();
} else {
// Reset position counter
this.startTrackingPosition(0);
this.lastSongURL = currentSong.url;
}
} catch (error) {
this.removeCurrent();
throw error;
}
}
@ -140,8 +159,103 @@ export default class {
this.stopTrackingPosition();
}
resetPosition(): void {
this.positionInSeconds = 0;
async forward(): Promise<void> {
if (this.queuePosition < this.queueSize() + 1) {
this.queuePosition++;
try {
if (this.getCurrent() && this.status !== STATUS.PAUSED) {
await this.play();
} else {
this.status = STATUS.PAUSED;
this.disconnect();
}
} catch (error) {
this.queuePosition--;
throw error;
}
} else {
throw new Error('No songs in queue to forward to.');
}
}
async back(): Promise<void> {
if (this.queuePosition - 1 >= 0) {
this.queuePosition--;
this.positionInSeconds = 0;
if (this.status !== STATUS.PAUSED) {
await this.play();
}
} else {
throw new Error('No songs in queue to go back to.');
}
}
getCurrent(): QueuedSong | null {
if (this.queue[this.queuePosition]) {
return this.queue[this.queuePosition];
}
return null;
}
getQueue(): QueuedSong[] {
return this.queue.slice(this.queuePosition + 1);
}
add(song: QueuedSong, {immediate = false} = {}): void {
if (song.playlist) {
// Add to end of queue
this.queue.push(song);
} else {
// Not from playlist, add immediately
let insertAt = this.queuePosition + 1;
if (!immediate) {
// Loop until playlist song
this.queue.some(song => {
if (song.playlist) {
return true;
}
insertAt++;
return false;
});
}
this.queue = [...this.queue.slice(0, insertAt), song, ...this.queue.slice(insertAt)];
}
}
shuffle(): void {
this.queue = [...this.queue.slice(0, this.queuePosition + 1), ...shuffle(this.queue.slice(this.queuePosition + 1))];
}
clear(): void {
const newQueue = [];
// Don't clear curently playing song
const current = this.getCurrent();
if (current) {
newQueue.push(current);
}
this.queuePosition = 0;
this.queue = newQueue;
}
removeCurrent(): void {
this.queue = [...this.queue.slice(0, this.queuePosition), ...this.queue.slice(this.queuePosition + 1)];
}
queueSize(): number {
return this.getQueue().length;
}
isQueueEmpty(): boolean {
return this.queueSize() === 0;
}
private getCachedPath(url: string): string {
@ -271,30 +385,23 @@ export default class {
return;
}
this.voiceConnection.on('disconnect', () => {
this.disconnect(false);
});
this.voiceConnection.on('disconnect', this.onVoiceConnectionDisconnect.bind(this));
if (!this.dispatcher) {
return;
}
this.dispatcher.on('speaking', async isSpeaking => {
// Automatically advance queued song at end
if (!isSpeaking && this.status === STATUS.PLAYING) {
if (this.queue.size() >= 0) {
this.queue.forward();
this.dispatcher.on('speaking', this.onVoiceConnectionSpeaking.bind(this));
}
this.positionInSeconds = 0;
private onVoiceConnectionDisconnect(): void {
this.disconnect(false);
}
if (this.queue.getCurrent()) {
await this.play();
} else {
this.status = STATUS.PAUSED;
this.disconnect();
}
}
}
});
private async onVoiceConnectionSpeaking(isSpeaking: boolean): Promise<void> {
// Automatically advance queued song at end
if (!isSpeaking && this.status === STATUS.PLAYING) {
await this.forward();
}
}
}