Merge Player and Queue services

This commit is contained in:
Max Isom 2020-03-20 20:47:04 -05:00
parent 646f030781
commit 9c91ce1a13
21 changed files with 236 additions and 255 deletions

View file

@ -8,8 +8,9 @@ import ytsr from 'ytsr';
import YouTube from 'youtube.ts';
import pLimit from 'p-limit';
import uniqueRandomArray from 'unique-random-array';
import {QueuedSong, QueuedPlaylist} from '../services/queue';
import {QueuedSong, QueuedPlaylist} from '../services/player';
import {TYPES} from '../types';
import {parseTime} from '../utils/time';
@injectable()
export default class {
@ -186,7 +187,7 @@ export default class {
return {
title: video.title,
artist: track.artists[0].name,
length: track.duration_ms / 1000,
length: parseTime(video.duration),
url: video.link,
playlist,
isLive: video.live

View file

@ -2,17 +2,14 @@ import {inject, injectable} from 'inversify';
import {Message} from 'discord.js';
import {TYPES} from '../types';
import PlayerManager from '../managers/player';
import QueueManager from '../managers/queue';
import {getMostPopularVoiceChannel} from '../utils/channels';
@injectable()
export default class {
private readonly playerManager: PlayerManager;
private readonly queueManager: QueueManager;
constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager, @inject(TYPES.Managers.Queue) queueManager: QueueManager) {
constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
this.playerManager = playerManager;
this.queueManager = queueManager;
}
async execute(msg: Message): Promise<boolean> {
@ -24,7 +21,6 @@ export default class {
}
if (msg.content.includes('packers')) {
const queue = this.queueManager.get(msg.guild!.id);
const player = this.playerManager.get(msg.guild!.id);
const [channel, n] = getMostPopularVoiceChannel(msg.guild!);
@ -39,14 +35,15 @@ export default class {
await player.connect(channel);
}
const isPlaying = queue.getCurrent() !== null;
const isPlaying = player.getCurrent() !== null;
let oldPosition = 0;
queue.add({title: 'GO PACKERS!', artist: 'Unknown', url: 'https://www.youtube.com/watch?v=qkdtID7mY3E', length: 204, playlist: null, isLive: false});
player.add({title: 'GO PACKERS!', artist: 'Unknown', url: 'https://www.youtube.com/watch?v=qkdtID7mY3E', length: 204, playlist: null, isLive: false}, {immediate: true});
if (isPlaying) {
oldPosition = player.getPosition();
queue.forward();
await player.forward();
}
await player.seek(8);
@ -54,10 +51,10 @@ export default class {
return new Promise((resolve, reject) => {
try {
setTimeout(async () => {
queue.removeCurrent();
player.removeCurrent();
if (isPlaying) {
queue.back();
await player.back();
await player.seek(oldPosition);
} else {
player.disconnect();

View file

@ -6,7 +6,21 @@ import hasha from 'hasha';
import ytdl from 'ytdl-core';
import {WriteStream} from 'fs-capacitor';
import ffmpeg from 'fluent-ffmpeg';
import Queue, {QueuedSong} from './queue';
import shuffle from 'array-shuffle';
export interface QueuedPlaylist {
title: string;
source: string;
}
export interface QueuedSong {
title: string;
artist: string;
url: string;
length: number;
playlist: QueuedPlaylist | null;
isLive: boolean;
}
export enum STATUS {
PLAYING,
@ -16,7 +30,8 @@ export enum STATUS {
export default class {
public status = STATUS.PAUSED;
public voiceConnection: VoiceConnection | null = null;
private readonly queue: Queue;
private queue: QueuedSong[] = [];
private queuePosition = 0;
private readonly cacheDir: string;
private dispatcher: StreamDispatcher | null = null;
private nowPlaying: QueuedSong | null = null;
@ -25,8 +40,7 @@ export default class {
private positionInSeconds = 0;
constructor(queue: Queue, cacheDir: string) {
this.queue = queue;
constructor(cacheDir: string) {
this.cacheDir = cacheDir;
}
@ -58,7 +72,7 @@ export default class {
throw new Error('Not connected to a voice channel.');
}
const currentSong = this.queue.getCurrent();
const currentSong = this.getCurrent();
if (!currentSong) {
throw new Error('No song currently playing');
@ -90,14 +104,14 @@ export default class {
throw new Error('Not connected to a voice channel.');
}
const currentSong = this.queue.getCurrent();
const currentSong = this.getCurrent();
if (!currentSong) {
throw new Error('Queue empty.');
}
// Resume from paused state
if (this.status === STATUS.PAUSED && this.getPosition() !== 0 && currentSong.url === this.nowPlaying?.url) {
if (this.status === STATUS.PAUSED && currentSong.url === this.nowPlaying?.url) {
if (this.dispatcher) {
this.dispatcher.resume();
this.status = STATUS.PLAYING;
@ -109,20 +123,25 @@ export default class {
return this.seek(this.getPosition());
}
const stream = await this.getStream(currentSong.url);
this.dispatcher = this.voiceConnection.play(stream, {type: 'webm/opus'});
try {
const stream = await this.getStream(currentSong.url);
this.dispatcher = this.voiceConnection.play(stream, {type: 'webm/opus'});
this.attachListeners();
this.attachListeners();
this.status = STATUS.PLAYING;
this.nowPlaying = currentSong;
this.status = STATUS.PLAYING;
this.nowPlaying = currentSong;
if (currentSong.url === this.lastSongURL) {
this.startTrackingPosition();
} else {
// Reset position counter
this.startTrackingPosition(0);
this.lastSongURL = currentSong.url;
if (currentSong.url === this.lastSongURL) {
this.startTrackingPosition();
} else {
// Reset position counter
this.startTrackingPosition(0);
this.lastSongURL = currentSong.url;
}
} catch (error) {
this.removeCurrent();
throw error;
}
}
@ -140,8 +159,103 @@ export default class {
this.stopTrackingPosition();
}
resetPosition(): void {
this.positionInSeconds = 0;
async forward(): Promise<void> {
if (this.queuePosition < this.queueSize() + 1) {
this.queuePosition++;
try {
if (this.getCurrent() && this.status !== STATUS.PAUSED) {
await this.play();
} else {
this.status = STATUS.PAUSED;
this.disconnect();
}
} catch (error) {
this.queuePosition--;
throw error;
}
} else {
throw new Error('No songs in queue to forward to.');
}
}
async back(): Promise<void> {
if (this.queuePosition - 1 >= 0) {
this.queuePosition--;
this.positionInSeconds = 0;
if (this.status !== STATUS.PAUSED) {
await this.play();
}
} else {
throw new Error('No songs in queue to go back to.');
}
}
getCurrent(): QueuedSong | null {
if (this.queue[this.queuePosition]) {
return this.queue[this.queuePosition];
}
return null;
}
getQueue(): QueuedSong[] {
return this.queue.slice(this.queuePosition + 1);
}
add(song: QueuedSong, {immediate = false} = {}): void {
if (song.playlist) {
// Add to end of queue
this.queue.push(song);
} else {
// Not from playlist, add immediately
let insertAt = this.queuePosition + 1;
if (!immediate) {
// Loop until playlist song
this.queue.some(song => {
if (song.playlist) {
return true;
}
insertAt++;
return false;
});
}
this.queue = [...this.queue.slice(0, insertAt), song, ...this.queue.slice(insertAt)];
}
}
shuffle(): void {
this.queue = [...this.queue.slice(0, this.queuePosition + 1), ...shuffle(this.queue.slice(this.queuePosition + 1))];
}
clear(): void {
const newQueue = [];
// Don't clear curently playing song
const current = this.getCurrent();
if (current) {
newQueue.push(current);
}
this.queuePosition = 0;
this.queue = newQueue;
}
removeCurrent(): void {
this.queue = [...this.queue.slice(0, this.queuePosition), ...this.queue.slice(this.queuePosition + 1)];
}
queueSize(): number {
return this.getQueue().length;
}
isQueueEmpty(): boolean {
return this.queueSize() === 0;
}
private getCachedPath(url: string): string {
@ -271,30 +385,23 @@ export default class {
return;
}
this.voiceConnection.on('disconnect', () => {
this.disconnect(false);
});
this.voiceConnection.on('disconnect', this.onVoiceConnectionDisconnect.bind(this));
if (!this.dispatcher) {
return;
}
this.dispatcher.on('speaking', async isSpeaking => {
// Automatically advance queued song at end
if (!isSpeaking && this.status === STATUS.PLAYING) {
if (this.queue.size() >= 0) {
this.queue.forward();
this.dispatcher.on('speaking', this.onVoiceConnectionSpeaking.bind(this));
}
this.positionInSeconds = 0;
private onVoiceConnectionDisconnect(): void {
this.disconnect(false);
}
if (this.queue.getCurrent()) {
await this.play();
} else {
this.status = STATUS.PAUSED;
this.disconnect();
}
}
}
});
private async onVoiceConnectionSpeaking(isSpeaking: boolean): Promise<void> {
// Automatically advance queued song at end
if (!isSpeaking && this.status === STATUS.PLAYING) {
await this.forward();
}
}
}

View file

@ -1,97 +0,0 @@
import shuffle from 'array-shuffle';
export interface QueuedPlaylist {
title: string;
source: string;
}
export interface QueuedSong {
title: string;
artist: string;
url: string;
length: number;
playlist: QueuedPlaylist | null;
isLive: boolean;
}
export default class {
private queue: QueuedSong[] = [];
private position = 0;
forward(): void {
if (this.position < this.size() + 1) {
this.position++;
} else {
throw new Error('No songs in queue to forward to.');
}
}
back(): void {
if (this.position - 1 >= 0) {
this.position--;
} else {
throw new Error('No songs in queue to go back to.');
}
}
getCurrent(): QueuedSong | null {
if (this.queue[this.position]) {
return this.queue[this.position];
}
return null;
}
get(): QueuedSong[] {
return this.queue.slice(this.position + 1);
}
add(song: QueuedSong): void {
if (song.playlist) {
// Add to end of queue
this.queue.push(song);
} else {
// Not from playlist, add immediately
let insertAt = this.position;
// Loop until playlist song
this.queue.some(song => {
if (song.playlist) {
return true;
}
insertAt++;
return false;
});
this.queue = [...this.queue.slice(0, insertAt), song, ...this.queue.slice(insertAt)];
}
}
shuffle(): void {
this.queue = [...this.queue.slice(0, this.position), this.queue[this.position], this.queue[0], ...shuffle(this.queue.slice(this.position + 1))];
}
clear(): void {
const newQueue = [];
// Don't clear curently playing song
if (this.queue.length > 0) {
newQueue.push(this.queue[this.position]);
}
this.queue = newQueue;
}
removeCurrent(): void {
this.queue = [...this.queue.slice(0, this.position), ...this.queue.slice(this.position + 1)];
}
size(): number {
return this.get().length;
}
isEmpty(): boolean {
return this.get().length === 0;
}
}