mirror of
https://github.com/BluemediaDev/muse.git
synced 2025-07-08 05:32:42 +02:00
Add /loop support for individual songs (#707)
This commit is contained in:
parent
eb07ac6d22
commit
6cdfefe174
5 changed files with 48 additions and 4 deletions
34
src/commands/loop.ts
Normal file
34
src/commands/loop.ts
Normal file
|
@ -0,0 +1,34 @@
|
|||
import {ChatInputCommandInteraction} from 'discord.js';
|
||||
import {TYPES} from '../types.js';
|
||||
import {inject, injectable} from 'inversify';
|
||||
import PlayerManager from '../managers/player.js';
|
||||
import Command from '.';
|
||||
import {SlashCommandBuilder} from '@discordjs/builders';
|
||||
import {STATUS} from '../services/player';
|
||||
|
||||
@injectable()
|
||||
export default class implements Command {
|
||||
public readonly slashCommand = new SlashCommandBuilder()
|
||||
.setName('loop')
|
||||
.setDescription('toggle looping the current song');
|
||||
|
||||
public requiresVC = true;
|
||||
|
||||
private readonly playerManager: PlayerManager;
|
||||
|
||||
constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
|
||||
this.playerManager = playerManager;
|
||||
}
|
||||
|
||||
public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
|
||||
const player = this.playerManager.get(interaction.guild!.id);
|
||||
|
||||
if (player.status === STATUS.IDLE) {
|
||||
throw new Error('no song to loop!');
|
||||
}
|
||||
|
||||
player.loopCurrentSong = !player.loopCurrentSong;
|
||||
|
||||
await interaction.reply((player.loopCurrentSong ? 'looped :)' : 'stopped looping :('));
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue