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https://github.com/BluemediaGER/muse.git
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Refactor seek command as slash command
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parent
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commit
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@ -1,21 +1,22 @@
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import {Message, TextChannel} from 'discord.js';
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import {CommandInteraction} from 'discord.js';
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import {TYPES} from '../types.js';
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import {TYPES} from '../types.js';
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import {inject, injectable} from 'inversify';
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import {inject, injectable} from 'inversify';
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import PlayerManager from '../managers/player.js';
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import PlayerManager from '../managers/player.js';
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import LoadingMessage from '../utils/loading-message.js';
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import errorMsg from '../utils/error-msg.js';
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import errorMsg from '../utils/error-msg.js';
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import Command from '.';
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import Command from '.';
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import {parseTime} from '../utils/time.js';
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import {parseTime, prettyTime} from '../utils/time.js';
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import {SlashCommandBuilder} from '@discordjs/builders';
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@injectable()
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@injectable()
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export default class implements Command {
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export default class implements Command {
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public name = 'seek';
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public readonly slashCommand = new SlashCommandBuilder()
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public aliases = [];
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.setName('seek')
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public examples = [
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.setDescription('seek to a position from beginning of song')
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['seek 10', 'seeks to 10 seconds from beginning of song'],
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.addStringOption(option =>
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['seek 1:30', 'seeks to 1 minute and 30 seconds from beginning of song'],
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option.setName('time')
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['seek 1:00:00', 'seeks to 1 hour from beginning of song'],
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.setDescription('time to seek')
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];
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.setRequired(true),
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);
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public requiresVC = true;
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public requiresVC = true;
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@ -25,22 +26,28 @@ export default class implements Command {
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this.playerManager = playerManager;
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this.playerManager = playerManager;
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}
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}
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public async execute(msg: Message, args: string []): Promise<void> {
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public async executeFromInteraction(interaction: CommandInteraction): Promise<void> {
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const player = this.playerManager.get(msg.guild!.id);
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const player = this.playerManager.get(interaction.guild!.id);
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const currentSong = player.getCurrent();
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const currentSong = player.getCurrent();
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if (!currentSong) {
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if (!currentSong) {
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await msg.channel.send(errorMsg('nothing is playing'));
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await interaction.reply({
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content: errorMsg('nothing is playing'),
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ephemeral: true,
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});
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return;
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return;
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}
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}
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if (currentSong.isLive) {
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if (currentSong.isLive) {
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await msg.channel.send(errorMsg('can\'t seek in a livestream'));
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await interaction.reply({
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content: errorMsg('can\'t seek in a livestream'),
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ephemeral: true,
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});
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return;
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return;
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}
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}
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const time = args[0];
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const time = interaction.options.getString('time')!;
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let seekTime = 0;
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let seekTime = 0;
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@ -51,20 +58,18 @@ export default class implements Command {
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}
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}
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if (seekTime > currentSong.length) {
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if (seekTime > currentSong.length) {
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await msg.channel.send(errorMsg('can\'t seek past the end of the song'));
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await interaction.reply({
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content: errorMsg('can\'t seek past the end of the song'),
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ephemeral: true,
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});
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return;
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return;
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}
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}
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const loading = new LoadingMessage(msg.channel as TextChannel);
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await Promise.all([
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player.seek(seekTime),
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interaction.deferReply(),
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]);
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await loading.start();
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await interaction.editReply(`👍 seeked to ${prettyTime(player.getPosition())}`);
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try {
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await player.seek(seekTime);
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await loading.stop();
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} catch (error: unknown) {
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await loading.stop(errorMsg(error as Error));
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}
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}
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}
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}
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}
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