Refactor shuffle command as slash command

This commit is contained in:
Federico fuji97 Rapetti 2021-12-27 18:41:26 +01:00
parent 65e1f975b9
commit 55d8a2e97b

View file

@ -1,17 +1,16 @@
import {Message} from 'discord.js';
import {CommandInteraction} from 'discord.js';
import {TYPES} from '../types.js';
import {inject, injectable} from 'inversify';
import PlayerManager from '../managers/player.js';
import errorMsg from '../utils/error-msg.js';
import Command from '.';
import {SlashCommandBuilder} from '@discordjs/builders';
@injectable()
export default class implements Command {
public name = 'shuffle';
public aliases = [];
public examples = [
['shuffle', 'shuffles the current queue'],
];
public readonly slashCommand = new SlashCommandBuilder()
.setName('shuffle')
.setDescription('shuffles the current queue');
public requiresVC = true;
@ -21,16 +20,19 @@ export default class implements Command {
this.playerManager = playerManager;
}
public async execute(msg: Message, _: string []): Promise<void> {
const player = this.playerManager.get(msg.guild!.id);
public async executeFromInteraction(interaction: CommandInteraction): Promise<void> {
const player = this.playerManager.get(interaction.guild!.id);
if (player.isQueueEmpty()) {
await msg.channel.send(errorMsg('not enough songs to shuffle'));
await interaction.reply({
content: errorMsg('not enough songs to shuffle'),
ephemeral: true,
});
return;
}
player.shuffle();
await msg.channel.send('shuffled');
await interaction.reply('shuffled');
}
}