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added move command (#585)
Co-authored-by: Max Isom <codetheweb@users.noreply.github.com>
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47
src/commands/move.ts
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47
src/commands/move.ts
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import {CommandInteraction} from 'discord.js';
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import {inject, injectable} from 'inversify';
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import {TYPES} from '../types.js';
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import PlayerManager from '../managers/player.js';
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import Command from '.';
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import {SlashCommandBuilder} from '@discordjs/builders';
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@injectable()
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export default class implements Command {
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public readonly slashCommand = new SlashCommandBuilder()
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.setName('move')
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.setDescription('move songs within the queue')
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.addIntegerOption(option =>
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option.setName('from')
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.setDescription('position of the song to move')
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.setRequired(true),
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)
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.addIntegerOption(option =>
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option.setName('to')
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.setDescription('position to move the song to')
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.setRequired(true));
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private readonly playerManager: PlayerManager;
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constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
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this.playerManager = playerManager;
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}
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public async execute(interaction: CommandInteraction): Promise<void> {
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const player = this.playerManager.get(interaction.guild!.id);
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const from = interaction.options.getInteger('from') ?? 1;
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const to = interaction.options.getInteger('to') ?? 1;
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if (from < 1) {
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throw new Error('position must be at least 1');
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}
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if (to < 1) {
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throw new Error('position must be at least 1')
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}
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player.move(from, to);
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await interaction.reply('moved');
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}
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}
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