mirror of
https://github.com/BluemediaGER/muse.git
synced 2024-11-22 16:55:30 +01:00
Merge branch 'codetheweb:master' into master
This commit is contained in:
commit
2db3fd1c40
14
CHANGELOG.md
14
CHANGELOG.md
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@ -6,6 +6,16 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [2.2.1] - 2023-03-04
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### Fixed
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- Fixed all lint errors
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- Create the guild settings when not found instead of returning an error
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- Add temporary workaround to avoid VoiceConnection being stuck in signalling state
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## [2.2.0] - 2023-02-26
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### Added
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- Added a '/replay' to restart the current song. Alias for '/seek time: 0'
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## [2.1.9] - 2023-02-14
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### Fixed
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- Queueing a YouTube playlist sometimes resulted in an infinite loop
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@ -215,7 +225,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Added
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- Initial release
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[unreleased]: https://github.com/codetheweb/muse/compare/v2.1.9...HEAD
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[unreleased]: https://github.com/codetheweb/muse/compare/v2.2.1...HEAD
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[2.2.1]: https://github.com/codetheweb/muse/compare/v2.2.0...v2.2.1
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[2.2.0]: https://github.com/codetheweb/muse/compare/v2.1.9...v2.2.0
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[2.1.9]: https://github.com/codetheweb/muse/compare/v2.1.8...v2.1.9
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[2.1.8]: https://github.com/codetheweb/muse/compare/v2.1.7...v2.1.8
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[2.1.7]: https://github.com/codetheweb/muse/compare/v2.1.6...v2.1.7
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@ -1,6 +1,6 @@
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{
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"name": "muse",
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"version": "2.1.9",
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"version": "2.2.1",
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"description": "🎧 a self-hosted Discord music bot that doesn't suck ",
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"repository": "git@github.com:codetheweb/muse.git",
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"author": "Max Isom <hi@maxisom.me>",
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@ -23,9 +23,7 @@ export default class {
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private readonly commandsByName!: Collection<string, Command>;
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private readonly commandsByButtonId!: Collection<string, Command>;
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constructor(
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@inject(TYPES.Client) client: Client,
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@inject(TYPES.Config) config: Config) {
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constructor(@inject(TYPES.Client) client: Client, @inject(TYPES.Config) config: Config) {
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this.client = client;
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this.config = config;
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this.shouldRegisterCommandsOnBot = config.REGISTER_COMMANDS_ON_BOT;
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@ -3,6 +3,7 @@ import {ChatInputCommandInteraction, EmbedBuilder, PermissionFlagsBits} from 'di
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import {injectable} from 'inversify';
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import {prisma} from '../utils/db.js';
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import Command from './index.js';
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import {getGuildSettings} from '../utils/get-guild-settings';
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@injectable()
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export default class implements Command {
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@ -96,11 +97,7 @@ export default class implements Command {
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case 'get': {
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const embed = new EmbedBuilder().setTitle('Config');
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const config = await prisma.setting.findUnique({where: {guildId: interaction.guild!.id}});
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if (!config) {
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throw new Error('no config found');
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}
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const config = await getGuildSettings(interaction.guild!.id);
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const settingsToShow = {
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'Playlist Limit': config.playlistLimit,
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42
src/commands/replay.ts
Normal file
42
src/commands/replay.ts
Normal file
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@ -0,0 +1,42 @@
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import {ChatInputCommandInteraction} from 'discord.js';
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import {TYPES} from '../types.js';
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import {inject, injectable} from 'inversify';
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import PlayerManager from '../managers/player.js';
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import Command from '.';
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import {SlashCommandBuilder} from '@discordjs/builders';
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@injectable()
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export default class implements Command {
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public readonly slashCommand = new SlashCommandBuilder()
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.setName('replay')
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.setDescription('replay the current song');
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public requiresVC = true;
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private readonly playerManager: PlayerManager;
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constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
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this.playerManager = playerManager;
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}
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public async execute(interaction: ChatInputCommandInteraction): Promise<void> {
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const player = this.playerManager.get(interaction.guild!.id);
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const currentSong = player.getCurrent();
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if (!currentSong) {
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throw new Error('nothing is playing');
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}
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if (currentSong.isLive) {
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throw new Error('can\'t replay a livestream');
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}
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await Promise.all([
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player.seek(0),
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interaction.deferReply(),
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]);
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await interaction.editReply('👍 replayed the current song');
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}
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}
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@ -8,20 +8,20 @@ import {REST} from '@discordjs/rest';
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import {Setting} from '@prisma/client';
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import registerCommandsOnGuild from '../utils/register-commands-on-guild.js';
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export async function createGuildSettings(guild: Guild): Promise<Setting> {
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export async function createGuildSettings(guildId: string): Promise<Setting> {
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return prisma.setting.upsert({
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where: {
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guildId: guild.id,
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guildId,
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},
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create: {
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guildId: guild.id,
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guildId,
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},
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update: {},
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});
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}
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export default async (guild: Guild): Promise<void> => {
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await createGuildSettings(guild);
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await createGuildSettings(guild.id);
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const config = container.get<Config>(TYPES.Config);
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@ -3,7 +3,7 @@ import container from '../inversify.config.js';
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import {TYPES} from '../types.js';
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import PlayerManager from '../managers/player.js';
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import {getSizeWithoutBots} from '../utils/channels.js';
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import {prisma} from '../utils/db.js';
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import {getGuildSettings} from '../utils/get-guild-settings';
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export default async (oldState: VoiceState, _: VoiceState): Promise<void> => {
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const playerManager = container.get<PlayerManager>(TYPES.Managers.Player);
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if (player.voiceConnection) {
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const voiceChannel: VoiceChannel = oldState.guild.channels.cache.get(player.voiceConnection.joinConfig.channelId!) as VoiceChannel;
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const settings = await prisma.setting.findUnique({where: {guildId: player.guildId}});
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if (!settings) {
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throw new Error('Could not find settings for guild');
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}
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const settings = await getGuildSettings(player.guildId);
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const {leaveIfNoListeners} = settings;
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if (!voiceChannel || (getSizeWithoutBots(voiceChannel) === 0 && leaveIfNoListeners)) {
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@ -14,30 +14,31 @@ import GetSongs from './services/get-songs.js';
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import YoutubeAPI from './services/youtube-api.js';
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import SpotifyAPI from './services/spotify-api.js';
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// Comands
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// Commands
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import Command from './commands';
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import Clear from './commands/clear.js';
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import Config from './commands/config.js';
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import Disconnect from './commands/disconnect.js';
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import Favorites from './commands/favorites.js';
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import ForwardSeek from './commands/fseek.js';
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import Loop from './commands/loop';
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import Move from './commands/move.js';
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import Next from './commands/next.js';
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import NowPlaying from './commands/now-playing.js';
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import Pause from './commands/pause.js';
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import Play from './commands/play.js';
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import QueueCommand from './commands/queue.js';
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import Remove from './commands/remove.js';
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import Replay from './commands/replay.js';
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import Resume from './commands/resume.js';
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import Seek from './commands/seek.js';
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import Shuffle from './commands/shuffle.js';
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import Skip from './commands/skip.js';
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import Next from './commands/next.js';
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import Stop from './commands/stop.js';
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import Unskip from './commands/unskip.js';
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import ThirdParty from './services/third-party.js';
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import FileCacheProvider from './services/file-cache.js';
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import KeyValueCacheProvider from './services/key-value-cache.js';
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import Loop from './commands/loop';
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const container = new Container();
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@ -67,20 +68,21 @@ container.bind<SpotifyAPI>(TYPES.Services.SpotifyAPI).to(SpotifyAPI).inSingleton
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Disconnect,
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Favorites,
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ForwardSeek,
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Loop,
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Move,
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Next,
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NowPlaying,
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Pause,
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Play,
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QueueCommand,
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Remove,
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Replay,
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Resume,
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Seek,
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Shuffle,
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Skip,
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Next,
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Stop,
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Unskip,
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Loop,
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].forEach(command => {
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container.bind<Command>(TYPES.Command).to(command).inSingletonScope();
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});
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@ -1,14 +1,15 @@
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/* eslint-disable complexity */
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import {ChatInputCommandInteraction, GuildMember} from 'discord.js';
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import {URL} from 'node:url';
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import {inject, injectable} from 'inversify';
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import shuffle from 'array-shuffle';
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import {TYPES} from '../types.js';
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import GetSongs from '../services/get-songs.js';
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import {SongMetadata, STATUS} from './player.js';
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import PlayerManager from '../managers/player.js';
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import {prisma} from '../utils/db.js';
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import {buildPlayingMessageEmbed} from '../utils/build-embed.js';
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import {getMemberVoiceChannel, getMostPopularVoiceChannel} from '../utils/channels.js';
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import {getGuildSettings} from '../utils/get-guild-settings';
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@injectable()
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export default class AddQueryToQueue {
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const [targetVoiceChannel] = getMemberVoiceChannel(interaction.member as GuildMember) ?? getMostPopularVoiceChannel(interaction.guild!);
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const settings = await prisma.setting.findUnique({where: {guildId}});
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if (!settings) {
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throw new Error('Could not find settings for guild');
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}
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const settings = await getGuildSettings(guildId);
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const {playlistLimit} = settings;
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@ -1,6 +1,6 @@
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import {inject, injectable} from 'inversify';
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import * as spotifyURI from 'spotify-uri';
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import {SongMetadata, QueuedPlaylist, MediaSource} from '../services/player.js';
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import {SongMetadata, QueuedPlaylist, MediaSource} from './player';
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import {TYPES} from '../types.js';
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import ffmpeg from 'fluent-ffmpeg';
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import YoutubeAPI from './youtube-api.js';
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private readonly youtubeAPI: YoutubeAPI;
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private readonly spotifyAPI: SpotifyAPI;
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constructor(
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@inject(TYPES.Services.YoutubeAPI) youtubeAPI: YoutubeAPI,
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@inject(TYPES.Services.SpotifyAPI) spotifyAPI: SpotifyAPI) {
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constructor(@inject(TYPES.Services.YoutubeAPI) youtubeAPI: YoutubeAPI, @inject(TYPES.Services.SpotifyAPI) spotifyAPI: SpotifyAPI) {
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this.youtubeAPI = youtubeAPI;
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this.spotifyAPI = spotifyAPI;
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}
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@ -18,7 +18,7 @@ import {
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} from '@discordjs/voice';
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import FileCacheProvider from './file-cache.js';
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import debug from '../utils/debug.js';
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import {prisma} from '../utils/db.js';
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import {getGuildSettings} from '../utils/get-guild-settings';
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export enum MediaSource {
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Youtube,
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@ -84,6 +84,22 @@ export default class {
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guildId: channel.guild.id,
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adapterCreator: channel.guild.voiceAdapterCreator as DiscordGatewayAdapterCreator,
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});
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// Workaround to disable keepAlive
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this.voiceConnection.on('stateChange', (oldState, newState) => {
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/* eslint-disable @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-member-access, @typescript-eslint/no-unsafe-call */
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const oldNetworking = Reflect.get(oldState, 'networking');
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const newNetworking = Reflect.get(newState, 'networking');
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const networkStateChangeHandler = (_: any, newNetworkState: any) => {
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const newUdp = Reflect.get(newNetworkState, 'udp');
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clearInterval(newUdp?.keepAliveInterval);
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};
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oldNetworking?.off('stateChange', networkStateChangeHandler);
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newNetworking?.on('stateChange', networkStateChangeHandler);
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/* eslint-enable @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-member-access, @typescript-eslint/no-unsafe-call */
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});
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}
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disconnect(): void {
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@ -256,11 +272,7 @@ export default class {
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this.audioPlayer?.stop();
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this.status = STATUS.IDLE;
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const settings = await prisma.setting.findUnique({where: {guildId: this.guildId}});
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if (!settings) {
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throw new Error('Could not find settings for guild');
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}
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const settings = await getGuildSettings(this.guildId);
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const {secondsToWaitAfterQueueEmpties} = settings;
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if (secondsToWaitAfterQueueEmpties !== 0) {
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@ -29,10 +29,7 @@ export default class {
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private readonly ytsrQueue: PQueue;
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constructor(
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@inject(TYPES.ThirdParty) thirdParty: ThirdParty,
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@inject(TYPES.Config) config: Config,
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@inject(TYPES.KeyValueCache) cache: KeyValueCacheProvider) {
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constructor(@inject(TYPES.ThirdParty) thirdParty: ThirdParty, @inject(TYPES.Config) config: Config, @inject(TYPES.KeyValueCache) cache: KeyValueCacheProvider) {
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this.youtube = thirdParty.youtube;
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this.youtubeKey = config.YOUTUBE_API_KEY;
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this.cache = cache;
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|
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12
src/utils/get-guild-settings.ts
Normal file
12
src/utils/get-guild-settings.ts
Normal file
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@ -0,0 +1,12 @@
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import {Setting} from '@prisma/client';
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import {prisma} from './db';
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import {createGuildSettings} from '../events/guild-create';
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export async function getGuildSettings(guildId: string): Promise<Setting> {
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const config = await prisma.setting.findUnique({where: {guildId}});
|
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if (!config) {
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return createGuildSettings(guildId);
|
||||
}
|
||||
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||||
return config;
|
||||
}
|
Loading…
Reference in a new issue