import {Message} from 'discord.js'; import {TYPES} from '../types'; import {inject, injectable} from 'inversify'; import PlayerManager from '../managers/player'; import QueueManager from '../managers/queue'; import errorMsg from '../utils/error-msg'; import Command from '.'; @injectable() export default class implements Command { public name = 'unskip'; public aliases = ['back']; public examples = [ ['unskip', 'goes back in the queue by one song'] ]; private readonly queueManager: QueueManager; private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Queue) queueManager: QueueManager, @inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.queueManager = queueManager; this.playerManager = playerManager; } public async execute(msg: Message, _: string []): Promise { const queue = this.queueManager.get(msg.guild!.id); try { queue.back(); await this.playerManager.get(msg.guild!.id).play(); await msg.channel.send('back \'er up\''); } catch (_) { await msg.channel.send(errorMsg('no song to go back to')); } } }