import {CommandInteraction} from 'discord.js'; import {SlashCommandBuilder} from '@discordjs/builders'; import {TYPES} from '../types.js'; import {inject, injectable} from 'inversify'; import PlayerManager from '../managers/player.js'; import errorMsg from '../utils/error-msg.js'; import Command from '.'; import {prettyTime} from '../utils/time.js'; @injectable() export default class implements Command { public readonly slashCommand = new SlashCommandBuilder() .setName('fseek') .setDescription('seek forward in the current song') .addNumberOption(option => option .setName('seconds') .setDescription('the number of seconds to skip forward') .setRequired(true)); public requiresVC = true; private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.playerManager = playerManager; } public async executeFromInteraction(interaction: CommandInteraction): Promise<void> { const player = this.playerManager.get(interaction.guild!.id); const currentSong = player.getCurrent(); if (!currentSong) { await interaction.reply({ content: errorMsg('nothing is playing'), ephemeral: true, }); return; } if (currentSong.isLive) { await interaction.reply({ content: errorMsg('can\'t seek in a livestream'), ephemeral: true, }); return; } const seekTime = interaction.options.getNumber('seconds'); if (!seekTime) { await interaction.reply({ content: errorMsg('missing number of seconds to seek'), ephemeral: true, }); return; } if (seekTime + player.getPosition() > currentSong.length) { await interaction.reply({ content: errorMsg('can\'t seek past the end of the song'), ephemeral: true, }); return; } await Promise.all([ player.forwardSeek(seekTime), interaction.deferReply(), ]); await interaction.editReply(`👍 seeked to ${prettyTime(player.getPosition())}`); } }