import {ChatInputCommandInteraction} from 'discord.js'; import {SlashCommandBuilder} from '@discordjs/builders'; import {TYPES} from '../types.js'; import {inject, injectable} from 'inversify'; import PlayerManager from '../managers/player.js'; import Command from '.'; import {prettyTime} from '../utils/time.js'; import durationStringToSeconds from '../utils/duration-string-to-seconds.js'; @injectable() export default class implements Command { public readonly slashCommand = new SlashCommandBuilder() .setName('fseek') .setDescription('seek forward in the current song') .addStringOption(option => option .setName('time') .setDescription('an interval expression or number of seconds (1m, 30s, 100)') .setRequired(true)); public requiresVC = true; private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.playerManager = playerManager; } public async execute(interaction: ChatInputCommandInteraction): Promise { const player = this.playerManager.get(interaction.guild!.id); const currentSong = player.getCurrent(); if (!currentSong) { throw new Error('nothing is playing'); } if (currentSong.isLive) { throw new Error('can\'t seek in a livestream'); } const seekValue = interaction.options.getString('time'); if (!seekValue) { throw new Error('missing seek value'); } const seekTime = durationStringToSeconds(seekValue); if (seekTime + player.getPosition() > currentSong.length) { throw new Error('can\'t seek past the end of the song'); } await Promise.all([ player.forwardSeek(seekTime), interaction.deferReply(), ]); await interaction.editReply(`👍 seeked to ${prettyTime(player.getPosition())}`); } }